The Engine House Blog
A collection of behind the scenes, thought pieces and blogs about all things animation, creativity, realtime and more.
5 Industries That Benefit from Real-Time 3D Animation with Unreal Engine
Realtime 3D animation is no longer just a tool for gaming—industries across the board are benefiting from the advanced capabilities of engines like Unreal Engine. From quick turnarounds to unparalleled creative flexibility, real-time rendering is transforming the way businesses operate, communicate, and innovate.
Bridging the Gap Between Film and Gaming with Realtime
The boundaries between film and gaming are becoming increasingly blurred, thanks to advancements in technology that are allowing creators to blend the storytelling power of film with the interactivity of games. One of the key players driving this convergence is Unreal Engine, a real-time 3D creation platform originally developed for games but now widely used across the animation industry.
Roblox & UEFN: How to Reach Audiences via Interactive Experiences
With the rise of online gaming, virtual environments, and metaverse concepts, audiences today want more than just passive media consumption—they want to participate. Interactive experiences let users take part in storytelling, exploration, and problem-solving in dynamic environments.
Directing Animation in Realtime
Recently, we were asked to give a talk about our experience with animating in realtime at The View conference in Turin - exciting stuff! Unfortunately the continuing pandemic meant we weren’t flying over for pasta - instead we headed down to a local beach and recorded a casual and frank discussion about directing animation in real time and what that means.
Wylder Production Diary 09
Hello and welcome to week NINE. Things are getting really close now as animated scenes are going through the final stage of magic and coming out as finished shots.
Wylder Production Diary 08
This week many of our animated shots are coming into their Unreal scenes for post production. This is the first time a full scene is coming together; bringing in animation into the environment and adding final cameras, colour grade and any other post effects.
Wylder Production Diary 07
Welcome back and here we go on week seven. To recap, we’ve been working on an internally produced, animated short film, based on a children’s book by local writer and illustrator Maia Walczack.
Wylder Production Diary 06
After a busy week for service work last week, we are back on our animated short film Wylder, all guns blazing. We’ve tied up a couple of big projects and can focus some more of our time on working through both the shot list and asset list.
Wylder: Production Dairy 05
Welcome to week five of our Wylder Production Diary!
To recap, we are making a short film based on the wonderful children’s book Wylder by Maia Walczak.
Wylder: Production Dairy 04
So, we are four weeks into production now on Wylder, the short film based on the book by Maia Walczack. It’s time to meet the cast!
Wylder: Production Diary 01
Hello! Tash here, welcoming you to Chapter One of our production diary of Wylder, a short film we will be producing based on the beautiful book by Maia Walczak.